Einhander Psx Rom

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Sony Playstation / PSX PS1 ISOs

Genre: Shoot 'Em Up
Rating: ESRB: E
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Game Description & Reviews:

OverviewEinhänder is a futuristic side-scrolling shooter featuring explosive visuals, pounding techno music, and simulated 3D gameplay. Produced by RPG publisher Square, the game remains one of the best shooters of the PS1 era.
SpiralPegasus rates this game: 5/5

If I told you that Square, the company who owns all of its' fame to Final Fantasy (with characteristically slow gameplay and the fact that they've always paid far more attention to the plotlines and looks of the games rather than how they actually play) developed one of the most unique shoot em ups to ever exist.. would you believe me?
Perhaps you could, perhaps you could not. But it's real.
Einhänder SHINES in just about every thing you could ask a shmup for.
It's got a big number of weapons (around 10) and depending on how you equip them, they work differently!
It's got one of the best camera works I've seen in any kind of game, ever.
It looks pretty damn cool.
The bosses are TRULY DAMN BIG, challenging, inspired and long-lasting, providing LOTS of fun.
It's got a nice plotline.
And I could go on and on and on. Seriously this is up there with Radiant Silvergun in terms of fun and replay value.
And for that, Square, I take my hat off. If only there could be a sequel..
If you're a fan of the genre you are wasting precious time of your life. Time you could be spending playing this, so go get it RIGHT NOW!

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Download Einhander [NTSC-U] (288M)
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Game: 408 & 409 of 1671 (This game was mistakenly added to the list twice. There is only 1 game.) Region: NTSC-U Game Format: (.bin/.cue) Compression:.7z (7zip) Multi-Disc Game: No MD5 Checksum: 2857768b512e2d70967c4ff2b5a2ef04 All single disc games will be single file downloads! (650 MB or less)! All multiple disc games will have multiple part downloads. About the ReDump Collection: Other Games in the ReDump Collection: About this Game: game info by sasapinjic. Einh채nder is a scrolling shooter developed by Square for the PlayStation console. It was released in Japan on November 20, 1997 and in North America on May 5, 1998.

The name Einh채nder is German and denotes a type of sword that is wielded with one hand, here used to refer to the single manipulator arm possessed by the player's spacecraft. The game is based on the story of Endymion and Selene and set in a fictional future during a war between the Earth and the Moon. The player is part of the Moon's forces and must invade enemy territories to gather reconnaissance and enemy weapons. The music of the game was composed in electro/techno style by Kenichiro Fukui and was published in Japan as a soundtrack album. The game received positive reviews from critics, who praised its gameplay and graphics, but felt the game's short duration and lack of two-player mode were minor flaws.

Einh채nder is a shoot 'em up game of the scrolling shooter subgenre in the tradition of games like Gradius, in which the player controls a fighter spacecraft that must destroy enemy crafts in side-scrolling levels. The game's graphics are in '2.5D'; that is in 3D with occasional shifting of camera angles, but with player's movement restricted to a two-dimensional plane. Pre-rendered full motion videos are used to illustrate pivotal scenes between stages. The player can choose between multiple difficulty settings and three different models of 'Einh채nder' fighter, in addition to two secret ones.The Japanese version also features a difficulty setting called 'Free', which grants unlimited continues but disables the score.

The player's fighter can move at different speeds and is equipped with a default machine gun as well as a manipulator arm, which is used to collect gunpods left by destroyed enemies. Gunpods have varying amounts of power, ammunition and range, and include cannons, guided missile launchers, aircraft-sized lightsabers and other types of weapons. Gunpods depleted of ammunition are discarded. They can be switched between an overhead and below-the-belly position, causing them to fire at different angles or directions. Most stages have a middle boss and an end boss, which often possess a main core and individual parts that can be destroyed. The game's score system is based on a multiplier bar and a hit gauge counter.

As the player destroys enemy cores, the hit counter increases. Points awarded for destroyed cores are multiplied by the value of the hit counter. The counter decreases when the player stops destroying cores.

However, if the multiplier reaches a certain amount it will begin to flash, awarding large point bonuses for any cores destroyed during this short period of time. The gameplay was praised by critics. Allgame lauded the game's intense action and diversity of spacecraft, the gun pod system and the fact that bosses are composed of different destructible parts.

GamePro noted that while the gameplay scheme is common to other shoot 'em ups, the title's 'thumb-busting' action and variety of weaponry made for an enjoyable experience. The site called diversity 'one of the game's biggest assets'. GameSpot further called the game's play mechanics 'finely tuned' and featuring a 'fascinating' plot, while IGN felt the tilting camera angles were one of the features that make the game 'so exciting'.